MicroStudio User testing – week 4

Hello, I was informed that my Microstudio game was rather hard due to hitboxes and timing issues with enemies. To resolve this, I changed the enemy sprites to use the full bounding box so the player can be aware of their size! I also added new platforms to some jumps, as the jumps made it hard to smoothly collect all the coins within the level! I hope everyone can enjoy the new update! 

the link

https://emerald-truffles.itch.io/candle-hopper

My Final Godot Game

I finished my Godot game and added more features and details to improve the gameplay experience. I created two additional scenes, added more decorations and collectible items, and worked on making the environment feel more interactive.
I also added sound effects for collectible items, enemies, player footsteps, and jumping, along with background music to make the game feel more dynamic.

Micro studio games


this my comments about my games that the games Is a good start with a unique blocky style, but the visuals of my games aren’t consistent because of scaling. The levels are too easy, so adding more progression and difficulty would make the game better overall. and i appreciate that I would fix that.

Godot Game

this is the beginning of my games not big deal for the moment just the basic things next post will have more things.

Godot Week 2

Progress update on my Godot game where I’ve added additional platforms, enemies, and obstacles!

My godot game – week 2

Hello, I was focusing on the level design and a cute main character for this week. I wanted to design a 3d space with a 2d character

I designed the level in blender yet did not have enough time to texture it. I’ll be adding my concept art down below.

I’m struggling with hitboxes as my character cant move through certain things nor shows up on the camera, even though i wanted it to be third person

ill be adding my cocnept art and video down below
the gameplay is unfinished for now
i also used low-poly assets from this artist – quaternius on itch.io

Godot-week2

This week, I added enemies and collectible items to the game, along with grass and cooling tower scenes. Next week, I will add collision and materials to the scene objects, and maybe add more jumping platforms.

Godot 2

for this week i redid my platforms. i added more textures and i included the main character.