

Thank you so much for your comments and advice on my game. I appreciate hearing them, and they’ll be a big help in improving my project.
The level has a solid foundation and interesting design with enemies and sloped environments, but the objectives are unclear and the gameplay lacks challenge since platforms are too easy, collectibles are not challenging enough, and some areas feel unnecessary to explore However the traps are fun, especially the reset collectible and fake floors, and adding bait collectibles plus a player catcher would improve the experience. Finally, the footsteps sound continuing when the player is not moving is a bug that needs fixing.







