Outerspace-adventure on itch.io
My microstudio game has 3 completed levels with ufos and aliens acting as enemies. When you reach the end, you’ll arrive at the spaceship that you’ve been collecting fuel for.
I hope you enjoy playing!
Introduction to Video Game Design
Outerspace-adventure on itch.io
My microstudio game has 3 completed levels with ufos and aliens acting as enemies. When you reach the end, you’ll arrive at the spaceship that you’ve been collecting fuel for.
I hope you enjoy playing!


My game is about an astronaut collecting fuel to be able to activate their spaceship while avoiding aliens.


All sounds were chosen from freesounds.org
The bridge, flowers, rocks and teal hedges were sourced from Kenney’s Nature-pack-extended .
User Feedback:
Overall I received positive reviews on my game. People like the overall design and stated that the sounds matched the aesthetic of the game. It was mentioned that adding animation to the coins and having a buzzing sound effect could have enhanced user experience.
Thanks for playing my game I tried to make it as challenging as I could!
I’ve added more platforms and an enemy to the game. I plan to add more enemies and add some sound to the game.


For my Godot game I plan to make a mini garden themed obstacle course.


My bitsy game: https://marianasc.itch.io/adventures-of-a-crab
Based on the feedback I received, the overall design of the game was well liked. But I should have made more obstacles to reach the ending instead of making it easy to get to.

https://marianasc.itch.io/broken-cycle
The feedback for my game was positive. They enjoyed the storyline and the connection with the images.





For my updated story I made it so the player has a different ending than a repeated cycle.


The game is first-person based, where the player is sent back to the 19th century mid-war. All decisions lead to an endless loop.