Godot Spring 2026 – Forest Adventure by Cesarbmcc
I updated the models, added a rain effect and sounds, and the game is posted in the gamejam!
Introduction to Video Game Design
Godot Spring 2026 – Forest Adventure by Cesarbmcc
I updated the models, added a rain effect and sounds, and the game is posted in the gamejam!
This week, I added simple enemies, adjusted the player’s height, and increased the enemies’ hitboxes to reach the player.


This is my first Godot project, and I haven’t decided on the direction I will take with the game yet, but it will most likely be a simple forest with enemies chasing the player.
My MicroStudio Project by Cesarbmcc
My First platformer game with Micro Studio, I created the sprites for the enemies, player, and pickups. I added a few more levels and uploaded it to the game jam! It is a quick story of a cat going home.
I added the few enemies the grounded and flying ones. and changed the to guide the player a bit.

Here’s my character design with a long idle animation, and short walking and jumping animation, a cat similar to the instructional video

Here’s the level with the character inside.



This is what my Bitsy game looks like so far, I’m still working on creating more characters and items, however coding in Bitsy is a little different and difficult.
Hello! My bitsy game will be about being on an island, I am unsure of the art direction I will go for.


The twine game was well received especially with the ability to return to the beginning of the story. It was overall difficult to continue making story points without cutting it short or creating more story points.

In my twine project it still carries the same story as the last post with a few more fleshed out options. I added a Boolean to the beginning option as it decides how the player will move forward in the story.

I added several loops back to the beginning to make it easier for the player to restart after an ending.