Godot-week1

I want to create a parkour maze that player will going up to the end. So I created a model in Blender and imported it to Godot.

Godot Feedback

I received some very useful feedback on my game! The aesthetic of my game and the sound design received positive reviews. Something I should improve is fixing a bug with the enemies where they player gets stuck after killing an enemy. Thank you for the feedback!

Published
Categorized as Godot

Godot Game

Here is my Godot game! I plan on expanding it and fixing some bugs. This week I added sounds and made sure the game so far is clear and easy to beat.

Published
Categorized as Godot

Godot User Feedback

I have received some feedback for my Godot game. One pro is that the general set up had a good start; however, I need to improve the challenge and enemies of my game.

godot

https://sebastianq1411.itch.io/therunner
I got some really good feedback, players did like the Mirror’s Edge feel to the game with hard jumps and the enemy placement. The SFX was also good. But I needed a goal post so it doesn’t feel anticlimactic, as well as better positioning on some platforms.

Godot 2

My game is almost finished. Everything in this scene was made by me either in Godot or Cinema 4D, including the decorations and enemies. I wanted the environment to reflect the main character’s feelings while running away from home.

I made the heart enemy bright pink on purpose so it would stand out and look like it doesn’t belong with everything else in the scene. it represents how for the main character “love”, or things that seem safe can still hurt him.