Here is my current progress I’ve made over the second week of working with Godot. This week I learned how to make different types of enemies and import models into my game. I plan to expand the level and play around with how the enemies look like and polish the color palette so everything looks united.
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Looks good, I like the verticality of the level. I like the models you have added so far, I would look at other models to add for the rest of the components for a more cohesive look.