Seeker of Fate -Twine Project

Seeker of Fate the name at the moment for my twine project begins with 2 choices, either run or help. As you make your choices and move forward, the narrator who is describing the situation at times questions your decisions which I intend to make the player question their decisions until the end of this game.

My Twine Story

My Twine game is about doomsday. Every choice the player makes unlocks a different story.

My Twine Story

My Twine story is set in a world where humans and dragons coexist. The player‘s choices determine the ending, and images will shift according to those decisions.

My Twine Project

My Twine project is inspired by Greek mythology, astronomy, and astrology. The player is an astronomer who must collect all twelve Zodiac constellations and place them back in the sky to save the world.

First twine- Birth

The twine project starts with the birth of a character within a space-station. The space station is called an exo-station due to it being outside of the Planet’s atmosphere. You have the chance to take a look at what is essentially your birth certificate, or you have the option to continue with the story without looking at your background information. Making these different choices can lead you to have access to different areas within the story, but you can always access these areas later.

My Twine Project

My Project is about waking up in an unknown dark forest, with the future ending, concluding with the player reaching safety.

my twine project

My twine project is about surviving the end of the world. im planning to add lots of options and unexpected endings to this project.

A Strange Place

This is a story told in second person point of view where you wake up in a strange place with no memory of how you ended up there or what you were doing. You have a throbbing pain in your head that can hinder your thinking and may lead you to make choices you otherwise wouldn’t make. Your only goal is to get out of there and make it back to civilization. There are 4 total possible endings.

Do nothing:

Crawl out through the broken window:

Investigate the filing cabinet:

Head towards the hallway (and on):

Start the car (no car key):

Start the car (with car key):

Graffiti 77

My Twine Project

The game is first-person based, where the player is sent back to the 19th century mid-war. All decisions lead to an endless loop.