

I’m creating a little game about a caterpillar, and the avatar is the person who is there to eliminate the caterpillar, but I have a small problem: I don’t know how to move the avatar, but I’ll find a way. That’s all for today.
Introduction to Video Game Design


I’m creating a little game about a caterpillar, and the avatar is the person who is there to eliminate the caterpillar, but I have a small problem: I don’t know how to move the avatar, but I’ll find a way. That’s all for today.
Hello! My bitsy game will be about being on an island, I am unsure of the art direction I will go for.

I’m making a bitsy game about feeding cat!
When trying to catch a kitten in the outdoors, the first step is to lower its guard! Players can use cat food to gain the kitten’s trust!



I am making a game called “The Old Church”. This game will essentially be about a person exploring an old abandoned mystic church discovering new information about the studies conducted before the church became abandoned.

This is my Bitsy progress so far. I’m not entirely too sure of the whole concept yet, but I want it to involve an astronaut collecting spacecraft parts so he can return home. I started creating sprites and items, and making a layout of the rooms for exits.




i havent fully finished thinking what I want this game to be exactly, but I did create a room with an avatar with a small walking animation.
Hello everyone! I don’t have much of a plan for my Bitsy project, however, I found its 2 sprite animation features to be quite fun! I animated the cat and the objects that came with a new project and designed a little bat character that flies for the avatar.

I want to do more with the project yet I’m unsure how to test what i created out.



In “Slime gets the mail!” you play as a humble slime who has stepped out to get the mail, only to find that their dog has scared off the mailman. As you leave your home to follow the trail left behind to find the mailman and your mail!
So far, I’ve completed work on the first three screens of the game, and unique sprites for the player and a couple of NPCs.
In this game, the player needs to collect crystals in order to return to their real world. As they explore mysterious rooms, forests, and bridges, they face challenges and meet characters that guide or test them. Once all the crystals are gathered, the player can reach the final gate and return home. The game is still in development, but the goal is to collect the crystals and find your way back to reality.



I’m making a bitsy game about frogs and flies.


