
I received positive feedback about the atmosphere, colors, music, and overall feeling of my final project. Many people mentioned that the game felt warm, nostalgic, and visually interesting, which was one of the main feelings I wanted to create while designing the environment and gameplay.
I also received helpful feedback about collision issues, level layout, and navigation. Some players mentioned falling off the map or getting stuck in certain areas, so in future I would spend more time improving the structure of the level, adding reset systems, and making navigation clearer for the player. But I am still proud of the final result and everything I was able to create and learn through this final project in Godot.