
https://naritai.itch.io/crystal-nights I finished up my platformer and took the feedback into account. The main complaint was the sudden difficulty so I made some jumps a little easier and tightened up the controls.
The main addition I made was inheriting momentum from moving platforms to fling yourself! I think it’s a really fun mechanic and it actually spawned from a bug where you could do tiny hops repeatedly on the moving platforms to avoid the low friction in the second level.
Overall it’s certainly very inspired by Celeste and I’m pretty satisfied with the controls and pixel art.