Blog 10: Godot 3

This is a screen recording of level one which includes the model and portal and screenshots of level 1. The sound is included for the background and the jump and footstep sounds.

Published
Categorized as Godot

Project 3:GameMaker game

This game was meant to be about the dog collecting treats while trying to avoid the cats.

The feedback I received was that it’s not clear what the meat represents and there is no icon on the numbers.

The rest of the dogs are just meant for visual purposes. The meat represents a life and the brown sleeping cat represents the enemy as well as the orange cat.

https://pricilaortega.itch.io/gamemaker-dogs

Blog 7: GameMaker 3

I changed the enemy from a log to a cat since it made more sense that they don’t get along. I inserted meat as one of the lives for the player.

Published
Categorized as GameMaker

Blog6: GameMaker 2

Pricila Ortega Ramos

The concept of this game is to collect the dog treats while avoiding the logs in order to get to the next room. I changed my main character into a dog.

Published
Categorized as GameMaker