Blog 7 GameMaker – Jude Mignon

Greetings Professor,

This is a revised blog for my progress on GameMaker to provide a proper analysis of the feedback sent. (Considering more feedback arrived while typing this, I am going to address that too)

To start off with Lily’s statement, though I admire the comment for Liams character design looking cute (which was the intention as I wanted to make it look cute at first before having it be revealed that Liam is a horrifying alien, but never fully got to that due to having to rework the stages. Additionally, I did fix the camera issue as I noticed that I had the scrolling option on which would completely wreck the experience, so there are no more scrollers to be found.

For the last comment, (considering I went over yours in my summary post) I do know there was an issue with the borders and collisions with the platforms itself, I did address this in the summary post I made, but I did take this into account even before reading this comment, as I split the platforms apart and allowed for more challenging jumps. To continue I had not seen the platform issue coming, but even though it was an issue that was hard to rectify, I made it work in my advantage to provide a much more enjoyable experience.

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