WEEK 3 – Maze Complete/ Gameplay

While on my trip to Chicago I managed to finish the maze. I’ve added textured colors onto all of the items in the beta maze — making the walls all pink and making the flooring blue. The platforms that are meant to be at the starting point of the game are all white. I’ve decided to keep the game looking generally pastel.

I want to be able to add good lighting, however I’m not sure I’ve done it right since when playing the game it’s still relatively dark so I may need help adjusting that! Addtionally, you’ll see this in the gameplay but the player keeps falling through the floor.. I’ve added a Static Body to each mesh, readjusted it to the size of the mesh if I ever edited the mesh, and set all those static bodies to “2- Platforms” on the collision setting. And its weird since it’s only a select amount of platforms that make the player fall through em. if anyone knows how to fix this, please tell me!

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