Final project- step 2: walk cycle (rough)
This week, you will create a rough-draft of your character’s walk cycle. Your cycle should have (at least) 8 frames (see this page) and should loop seamlessly. Try to match the walk to your character’s personality (happy/bouncy, sad/slow, shy/small etc…). I recommend that you draft your poses with pencil and paper first and then translate them into digital frames in Animate by using the program’s basic shapes and pen tool (if you need a refresher on using the pen tool, I recommend this game: https://bezier.method.ac). Don’t worry about details now – just focus on the body, head, legs and arms – no facial features, clothes etc…
Use the following file format: 24fps, width: 1280px | height: 720px. Save your .fla file and export your animation to an animated GIF (in animate, go to File > Export > Animated GIF).
Create a new post on your Open Lab portfolio. Your post should include your animated GIF (make sure you select Full Size when inserting your file) as well as a short description (reflections on your process, challenges, goals etc. are also welcome).
This assignment is due next week. Submit the following files on the following platforms:
- Blackboard: A link to your OpenLab post and the .fla file..
- OpenLab discussion board: Reply to the “Walk cycle (rough)” discussion post with a link to your OpenLab post.
This is part of the final project. It will be taken into account in the final grade for the project