Assignment: Ball #2
Use Adobe Animate to create an animation of a ball falling from a cliff and bouncing a few times before coming to a stop. Apply the squash & stretch and slow-in & slow-out principles you used for your last assignment AND carefully apply 2 more: arcs, and timing. Anticipation can also enhance your animation (i.e: have the ball hover at the edge of the cliff before falling, have the ball move back and forth very slightly a few times before coming to a full stop etc.).
- Start by creating a guide layer with a line for the ground and arcs representing the path of the ball.
- The pose-to-pose approach is better suited for this exercise. Create your keyframes first and fill in the in-betweens afterwards.
- Consider creating a timing-chart to plan your animation.
- Timing and Slow-in & Slow-out are related. There will be fewer in-betweens as the ball gets closer to the ground, and the action will slow down (more in-betweens) at the top of the arcs.
- Don’t forget about Squash & Stretch (including keeping the volume consistent).
- For an extra challenge, have your ball interact with something, know it over, break it, of just roll on it.
Use the following file format: 24fps, width: 1280 | height: 720px. Save your .fla file and export your animation to Quicktime (review exporting instructions on this page). Upload your animation to Vimeo or Youtube.
Due February 25
Create a new post on your OpenLab portfolio. Your post should include a link to your Vimeo or Youtube video as well as a short description (reflections on your process, challenges, goals etc. are also welcome).
This assignment is due next week. Submit the following files on the following platforms:
- Blackboard: .fla file and a link to your Open Lab post.
- OpenLab discussion board: Reply to the “Study#3: Ball#2” discussion post with a link to your OpenLab post