3D Level Progress

Side One View of The Maze
Side Two View of The Maze
Top Down View of The Maze

Here is my creation of a 3D Level, using basic meshes. I created a small maze, testing player collisions with the walls and floor, as well as experimenting with level design and having more than one choice for a player to explore. Below is images of the player’s perspective. No objective has been planned for the character yet, since the purpose of this was focused on collisions and lining the walls up.

Player’s Point of View of Spawn
Another Angle and Area of the Maze

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