


This was an attempt to model a fighter jet while still trying to keep the poly count low. I used images of jets as reference, totaling 320 vertices, 622 edges, and 306 faces. Including the simple materials, it totaled 272 kbs.
3D Game Development



This was an attempt to model a fighter jet while still trying to keep the poly count low. I used images of jets as reference, totaling 320 vertices, 622 edges, and 306 faces. Including the simple materials, it totaled 272 kbs.