Week 2 – 3D Level Progress

Began creating a 3D level during the second class.

I started by building rooms on their own while following the class demo, and then saved them as they’re own individual nodes. Made windows for one of the single door rooms, may add more later to the other rooms.

Combined many rooms together- rooms with 1 door, 2 door, and 3 doors. Changed lighting to a warm reddish hue. All rooms at the ends have one door intentionally to mark the ending of a section. Added a player, starting in the single door room with a window.

Video walkthrough:

Week 1 Progress

Here is my week 1 progress setup in godot engine

For my maze i decided to start with a room full of pillars in which you have to go through to find the exit out of it

Week 1 Progress

I made a very barebones, sort of proof of concept for the full map that I’ll be making in which the player has to jump between pillars/to-be-determined obstacles to make it to the other side, and the player can’t fit through all the gaps. I want the wall behind them to be moving towards the player as an added “threat”.

Gameplay POV:

Zen Sabio Week 1 Progress

first screenshot if progress.
second screenshot if progress.

I started development on my 3D Godot game. The concept isn’t fully set in stone but will feature platforming elements. I added the basic collision shape for the platforms and did some troubleshooting regarding the distance between them for better gameplay.

Sally’s Week 1 Progress

I will like to make a room where the character can walk around to the next room. I probably make a room full of small pools so they are able to jump on only the pools to get to the finish line. Also adding two house, one with the next room and the other a house to go in.

I made the color blue so it the whole thing will be green.However I wanted to make it look like the character is walking through water.

I also added 10 trees. The character is able to walk through some of them. However not all of them, because i randomly put a few tree that when the character walk to it. The character won’t bump to it.

I also added, like a little 2 square box hill where the little house will be. The other one will have another house to the next maze.

Code Progress

Week 1 – Maze Progress

Started the maze homework today. Built walls, a floor, changed color of the sun/sky, and added a player.

Views from the player’s perspective:

Video example:

Nodes/Meshes: