Some updates to my medieval scavenger hunt game.
I sculpted an apple collectible in C4D and imported it to Godot.

Found a knight model on Sketchfab, edited its posture in C4D to be sitting, appearing asleep/dead.

Started to add scenery. Rocks with moss and trees found on Sketchfab.

Started to add details: stone walls/ruins, collectible apples, grass.



