Tell a story

Tell a story by combining several of the tools/media you learned this semester, and share it with the world on the web. Content The story you choose to tell is completely up to you. Pick a topic you feel passionate about and will enjoy working on for the next 3 weeks. Your story doesn’t need… Continue reading Tell a story

Uploading your project on Github

Introduction In order to turn your local HTML/CSS project into a “live” website, you need to upload it to a server. We will use Github pages (a free option that also allows us to familiarize ourselves with a very popular platform: Github). What is Github? GitHub is a code hosting platform for version control and… Continue reading Uploading your project on Github

Published
Categorized as How-To

Vector portrait with AI generated background (imaging)

Guidelines: Create a self-portrait in Adobe Illustrator. Sketch your portrait on paper before opening the software. Set the Artboard to 1500 X 1500px, and use a variety of tools and their respective properties (i.e: shapes, pen, pathfinder, fill, stroke etc.). Make sure to properly organize and label all your layers. Once you are happy with your vector self-portrait, export it to PNG,… Continue reading Vector portrait with AI generated background (imaging)

Editing and layering tracks to create a story (audio)

Guidelines: Create a story with sound. The story can be real, fictional, surreal, funny, sad, scary, it can be centered around an interview etc. The piece must have a clear beginning, middle and end. It should be between 30 seconds and 2 minutes. It should include at least five, well sequenced/layered/mixed tracks (i.e: sound effects,… Continue reading Editing and layering tracks to create a story (audio)

Translating a sketch into a Tinkercad model (3D design)

Guidelines: Create a 3D model in Tinkercad (i.e: keyring, character, plant, architectural model, charm etc). Create a hand-drawn sketch for your model before working in the software. Once in Tinkercad, use a combination of basic shapes – both holes and solids – to translate your sketch into the 3D space. Once your model is complete… Continue reading Translating a sketch into a Tinkercad model (3D design)

Bouncing Ball Project (animation)

Guidelines: Create a 2D animation that includes three “bouncing ball”scenes:  Grading rubric Create a storyboard for the “emotion” scene before animating it (see template below).  Use the 12 principles of animation (including anticipation, ease-in and out, squash and stretch etc.). Export the scenes into a single Quicktime (.mp4) file. Storyboard template Files to submit: