Character Design
Syoban Action
The main goal for Syoban Action is to make it to the other side of the map without dying. The obstacles are the enemies and the map itself. The main reward is successfully making it across the map. This game plays with the expectations of platformers by flipping every logical thought that most players have with a baited trick that could lead the player to their doom. This game is still a platformer though. I think it’s making a comment on just how much less difficult video games have become. It was a bit refreshing to see how difficult this game was. It wasn’t as annoying as I thought it would be. It kept me alert.
Platforms and Scenery
I had a few ideas that I wanted for the scenery of my game. The clouds was used to make the player feel like they were high in the sky.
The floating platforms are a reminder to the player just how high they are.
The sun and moon are used to make the player feel that the environment they’re in is weird since they can see more than one sun and moon at the same time.
I had 3 different obstacles and 3 different rewards in mind for my game. I thought these different ideas would be very interesting to see in my game.
Midterm-Documentation
My game is called “Fidel’s Game” and its about an odd guy on an odd adventure to find as many broccoli as possible while making it past the rotten tomatoes. Be careful not to fall to your doom.
Mid-Term
Dark Legacy is about a cuboid named Dark Boxy who must collect the 30 Jade Coins to prevent his world from dying. However, there are those who would dare stand in his way, known as the Sidewinders.
Mid-Term
This is my Start Menu
This is my character Mad Duck. He loves eating sandwiches. And he hates sharing.
Rats are his enemy.
“June is Ending” The story-driven game that follows your character, Smith, as he searches for 24 books.
Midterm Project – Wendigold
The name of my game is “Wendigold” it is about a mythological creature that hunts for gems in the woods.