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Platforms and Scenery

This is the general idea of what I want as the scenery in my game. The idea is a ghost who lives in the land of the dead, so I wanted spooky scenery to convey what kind of world they live in. Some elements that show this idea are the tombstones, the copius amount of “dead” trees with no leaves, and spooky elements like the moon being the only source of light and the spiderweb.

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