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“Ocular” User Testing

Most people found that my game wasn’t too hard to complete. Since I know I had some non-gamers play and respond to the form, I’m glad to know that my design wasn’t too difficult for them.

I feared that some of my audio clips wouldn’t be loud enough and when asked in my form the results showed that there weren’t really any issues with them. In the end I found my audio clips were fine the way they were.

Overall I found that the main thing I wanted to fix was to add a checkpoint feature to the game. Most of the feedback I received was positive but the players were also very upset every time they had to restart level one. I found this feature also came in handy with level two, since if the player died in level two they would reset back to one.

I also had some gems that were unobtainable, these have been removed.

I found some areas where the player would bump their heads when jumping, these have all been fixed.

For the future I’d like to work on fixing the player’s animation (walk and idle) and I would also like to work on my menu buttons and giving the player more options.

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User Testing Results for Mad Duck

Here are the results of my user testing survey

All users were able to play the game.
Controls for the game was easy to navigate.
A user commented that the game woud be more playable if it was zoomed out more.
50% of user’s game play was less than 5 minutes and 50% of user’s game play was 5-10 minutes.
The users testing the game did not reach the end of the game.
A user commented that there is an impossible jump in level 2. Another user commented that the sound in the beginning is too loud.

The three thing I want to change in my game are:

  1. I want to fix the loud sound in the beginning.
  2. I want to zoom out and make the game area bigger.
  3. I want to make the jump in level 2 easier.

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User testing results for Demon Hunter

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User Testing Dark World Hakhem Venable

A lot of people say no they can’t go to the end goal
A lot of people played the game 5-10 minutes that long
The is appear to be hard for some people
A lot of people can’t figure out the way to beat the game
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Obstacles and Reward

This spikeball may come rolling at you at any moment. Be ready to jump.

These are spikes that you have to watch out for. The floor may cave and these spikes will end your game if you’re not careful.

Watch out for these Rats. They’re hungry and looking for food. If they see you, they’ll attack.

This is health to help you heal.

Eating these sandwiches will earn you points.

Wearing this helmet will give you extra armor.
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Platforms and Scenery Hakhem Venable For Dark World

The Final Platforms and Scenery for dark world

Here are the Scenery for dark world it fits in to the game world because was trying to do a dark mood for my game

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Obstacles and Rewards Hakhem venable for Dark World

obstacles For dark world

Reward for dark world

All of the characters here are part of the game called Dark world it takes place in ruin area where you have to survive and collect eye souls to live if not you will die.

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Syoban Action Hakhem Venable

The Goal of the game is to try to reach for the end without getting killed by the monsters. The obstacles of the game is the cat monsters that is trying to stop you to reach your goal. The genre of game that i would put it under is a rogue-like game because you always dying and coming back to the beginning. The game is making a comment that some hard games can be fun at time.

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Syoban Action

There are no real goals in this game except to reach the end and realize you’ve been trolled. It looks like Mario but it is a huge death trap. This game really doesn’t have a genre. It is made as a joke. It was fun and made me laugh.

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Blog Assignment

User Testing Results for Soma

Here are the results of my user testing survey.

All users were able to figure out how to play the game.
The game appears to be on the easy to somewhat easy side of things.
Most people were able to play in under 10 minutes which shows that I should make the level more longer or harder.
Ideally all players should be able to finish the game but it wasn’t challenging enough or they weren’t able to pass certain obstacles.

Three things I’m going to work on is making it more challenging, fix some bugs and change the obstacles around.