Journal Entry – Week 12

6 posts

Journal Entry – Week 12

Respond to at least 1 prompt on this page (you are welcome to respond to more). For instructions on how to submit a journal entry, please follow these instructions. FORMATTING FOR THIS WEEK: Use the title format “[FirstName] [LastName] W12” and select the Category “Journal Entry – Week 12”)

Prompt 1

Disney and other big studios closed their 2D animation divisions by the late 1990s/early 2000s. Why did they make this decision? Do you believe it was a good one? Can you find/describe examples of 2D animation thriving today?

Prompt 2

Describe a film that exemplifies the blurred line between animation and live-action. What category do you think it belongs in and why?

TaniyahChisolmW12

I believe these studios decided to close their 2D studios because they saw the success and ease of 3D animation and it was also way less expensive and time consuming as it became more and more popular. I believe this was the worst decision made, especially Disney. I think 2D animation and 3D animation can co-exist, especially where movies use a mix of both such and the Netflix series, Arcane, where a lot of the cool effects and things are 2D animated while the characters are in a sketchy style but still 3D. Disney tried to replicate this with their new movie, Wish, but just from the trailer I can tell it will not work because the choices in what to make a stylized 3D watercolor style is just awful and makes the movie look unfinish. I believe they lost their talent with 2D and it is what many people hold near and dear to them and what made them. I prefer 2D over 3D just because there is so much that can be done with it. I believe that most anime movies have a great reception, even though they take so long to make, they are beautiful in their own ways and constantly draw people in and I believe its a risk that a lot of western studios should take.

KWAMEL ROBINSON WEEK 12

2-D animation involves more labor and more budget. I see it as this- the longer a person takes to do something, the more money is needed to pay them for their work (working by the hour). There are other factors too but if we consider it from that standpoint- and also consider that 2-D animation means creating several frames to emphasize motion.. then it’d be time-consuming. In releasing Kitbull, a modern Disney short, work was more efficient and the cost was less. Sure, it was 2-D and it can contradict the point; knowing how it was made can make it easy for u to understand. In this sense, using 3-D for animation, as they did, made everything quicker and it involved less money. Its good because it means you don’t need to worry about your own skill for the expectation and etc.

I done research and found that some sequences in animated movies were reused. So it further proves my point in why 2-D animation began to be turned away from in demand for the industry.
An example of thriving 2-d Animation is Anime. I guess thats the fine line between Disney and Japanese animation- which makes it more appealing if you think about all the work put into making Anime.

In our current time, I start to realize that anime is taking the 3-D approach too. Like a anime called Chainsaw man. It used 3-D animation for fight scenes (Which appeared to take more effort as its more dynamic).

CHRISTIAN MAYELLUS Week 12

The reason why Disney and other big studio closed their 2d animation around the late 19 and 2000s is because Disney struggle with charms and some fresh animation and also the studio realized it no longer had the budget nor the time it had while creating its animated feature films. I sincerely believe it was a gamble, to be honest, but look at them now they are a multi-billion dollar company that kept on putting out unforgettable animations after another. 2d animations that are striving today are  Looney Tunes (Bugs Bunny, Daffy Duck, Elmer Fudd) Classic Disney (Snow White, The Jungle Book, The Little Mermaid) TV shows (The Simpsons, Family Guy, South Park, Rick and Morty).

Kenneth Diaz Journal Entry 12

While the decision to close their 2D animation divisions was understandable, it was also contentious, drawing criticism from many animators and animation enthusiasts who believed that 2D animation still had a place in modern cinema. Aside from feature films, 2D animation is flourishing in television shows, web series, and video games. Popular TV series such as “Avatar: The Last Airbender” and “Gravity Falls” employ 2D animation effectively, while video-game firms such as Studio MDHR have had significant success with their 2D-animated game “Cuphead.” Overall, while Disney and other major studios’ decision to close their 2D animation divisions was comprehensible, it was perhaps not an ideal one. Today, 2D animation thrives, with many independent animators and studios producing outstanding and profitable works using traditional techniques.