Audio and Sound Control Part 2

Sound Editing and Sound Mixing

Sound editing is the collection and creation of sounds. This is where you are recording or re-recording sounds. Sound mixing is the process the process of blending all the sound seamless as possible.

Elements of Sound Design

ADR -Automatic Dialogue Replacement

Automated dialogue replacement (ADR) is a method of re-recording dialogue. ADR is typically recorded by having the same actor return to the studio and record their dialogue again. To re-record an updated audio track during an ADR session, footage from the scenes is usually played back (and has already been put together). The actor is then asked to try their best to deliver the dialogue as it would have been on set.

ADR can also be used for incorporating extra dialogue into scenes, whether it’s to provide further context, substitute words, or even re-record movies in another language (a process known as dubbing).

Foley

The easiest way to define Foley Sound is sound effects created during post-production while a sound editor watches the edited film. It is meant to mix with other soundtrack elements, such as music, recorded effects, and dialogue.

There are many reasons why Foley Artists may be called in to create sounds for a movie.

The original sound doesn’t produce the necessary sound effect.
You may be in an environment that doesn’t work for what’s needed.
Sounds that may be too low.
To watch foreign dubs
To restore necessary audio that was lost as a result of automated dialog replacement

Dialogue

One of a movie’s key elements is its dialogue. It provides a comprehensive breakdown of the story’s plot. In-depth character development and characterization are further explored through dialogue. It depicts the characteristics, feelings, and interactions of each character.

Music

Known as scoring, including music in a film assists in establishing the mood, evokes feelings, and increases tension. Even without pictures, a complex score can do this. Music doesn’t have to be complicated to be effective. Music can help to build a story around a particular setting or environment.

Sound Effects

Sound effects. Audio effects,  or SFX, are created noises that can’t be captured only with a microphone because they don’t happen naturally. Audio effects are frequently produced using a computer by adding filters and oscillators to recorded sounds, layering various sounds on top of one another, or using other sound design tools. Audio effects can have an alien sound, like in one well-known instance from “Star Wars.” Ben Burtt, the film’s sound designer, produced the iconic lightsaber sound by fluttering a microphone in front of a video projector’s motor hum and fusing it with TV noise.

Background / Ambiance

Ambiance, often known as atmosphere, is the background noise that serves as both the backdrop and the building block of your music. By describing the setting of the event, it aids in immersing the viewer. Just as songbirds’ chirping suggests a peaceful spring morning, neon lights’ buzzing can make a bleak kitchen setting seem even duller. Ambient audio should provide context and description without being overpowering or deflecting the audience’s attention. Recording a “silent take” for room tone in the same circumstances as the other takes is a simple method to get started.

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