Godot intro

Finally got around to doing the godot intro. :p
I used the sprites and animation provided by the class.

Scene Manager & Collecting Items- Jingyue Gao

I created ItemManager.gd script, added SceneManager.gd script, and updated the PlayerController.gd script.

There are three items that could be collected in the scene. The system would count how many items the main character has collected when collecting a new one.

Here is the demonstration:

My UI Buttons and Titles

I wanted to make my UI match the style of my games, so I used the same process in Piskel. I’m using white as a default so I can adjust the color in Godot.