Posts
NPCs – Jingyue Gao
My NPC is a sloth, who does not want to work (sending the letter).

I created 6 expressions for my NPC (the Sloth) to show during dialog:


Tribe Game Background Music
Gameplay Sound Effects – Jingyue Gao
I am going to use these sounds in my game:
Background Music – Jingyue Gao
After serious consideration, I decided to use Philip Ravenel’s Wanderer of Wonders as my background music. It is a beautiful orchestral piece with deep emotion. When you listen to it, you can feel that you are standing at the top of a mountain, looking at endless swamps, steppes, and forests.
https://freemusicarchive.org/music/philip-ravenel/single/wanderer-of-wonders/
UI Buttons and Titles – Jordon Bolt
Instruction Button
Quit Button
Restart Button
Start Button
Title

Gameplay Instructions
Obstacles and Collisions – Jingyue Gao
Here is my lab for obstacles and collisions:




Backgrounds – Jingyue Gao


The first scene of my game will be happening on a ranch. Therefore, I created a parallax background to simulate countryside views. The front layer is grass, where cows will be obstacles and running sheep will be enemies. The back layer contains the sky and clouds.

Obstacles and Enemies – Jingyue Gao
My obstacles are cows and my enemies are running sheep.

Homebrew Audio for Ship motion and laser sounds
Synced to original sounds made with audacity