Inspiration:



MMP 270: Introduction to Video Game Design
BMCC Spring 2022
Inspiration:
Inspired by early Pac Man and arcade game characters
Inspiration
① The first character I want to share is Yoimiya from Genshin Impact:
I like her cute costume because there are many fine details representing her cultural background, including but not limited to goldfish (a symbol of wealth, fortune, and good luck), Shimenawa (the red waist rope holding religious significance denoting points of spiritual convergence), and a lot of pyro elements. Also, her color combinations look like my favorite dish: stir-fried tomato and scrambled eggs.
★・・・・・・★・・・・・・★・・・・・・★
② The second character I want to share is bird chef from overcooked:
This character design is simple but detailed. It personalized a bird to a chef. This design omitted lower limbs so that it emphasizes the key elements of this character, such as a huge chef hat and big mouth (represents it is a gourmet).
★・・・・・・★・・・・・・★・・・・・・★
③ The third character I want to share is the main character from Sky: Children of the Light:
This character design represents the character’s mode and abilities by changing their outfits or appearance, such as low energy (partially discolor the cloak from orange to grey) and inability to fly (remove wings).
★・・・・・・★・・・・・・★・・・・・・★
Character Sketches
Inspired by these three amazing resources, here are my variations of the same character:
The character I create is gender-neutral. If it looks like a girl or a boy from your perspective, please try to rid of stereotypes.
We must now address the question which motivated our initial
reconnaissance: what are the fundamental elements common to these games? I perceive four common factors: representation, interaction, conflict, and safety.
I find this quote inspiring because I’m interested in the factors of game design.
This image from Understanding Comics shows the relationship between image and concept.
My inspiration includes Pacman, Space Invaders and Limbo.
My designs used different base shapes, starting with square, then circle, then a rectangle with a triangle.
Here is my first Godot scene. I am an evil sun monster trying to burn every tree down. ☀️