Paris La Infierno Character Animation

These are my animations for my player character. I did not feel comfortable drawing animations so I rigged a character in after effects so that I can keep consistent animations throughout.

Paris La Infierno Character Design

My biggest source of inspiration is the Chimera from greek myth, especially the depiction of it in the God of War franchise. I’ve always appreciated designs that are a combination of different creatures.

Avatar: The Last Airbender also had creatures that were a mishmash, which was always cool to see.

Another class I am currently taking had me design a creature of this sort as well, which I also thought to utilize for this game, but decided against it because I wanted to try something else, although these sketches for that did aid me in this design.

These are my sketches of the chimera, I already had a specific design in mind so mainly focused on proportions. I also experimented with it in a style I often do with white paint on black background, which forces me to keep shading in mind, and although I didn’t complete the form I feel comfortable in translating it into 2D animation.