Syobon Action, also known as Cat Mario, is famous for its levels designed. In this game, traps are everywhere because anything can be a trap. Some traps force us to think outside the box. I tried to use the experience I got from Mario when playing this game, such as Mushroom is a reward to make you stronger, and I failed a lot.
Also, a lot of game settings are counterintuitive and unpredictable. For example, when you jump, there may be a block or an enemy popping up suddenly to block your way:
Syobon Action is a game that “systematically disrupts every convention of 2D platform gameplay”
– Ian Bogost
Game Critics and Game Designer
Overall, I found the game interesting and challenging. I love this game as much as I hate this game. I will make my game be something similar to this to ‘torture’ others.