User Interface Design: Titles, Instruction, and Buttons – Jingyue Gao

After serious consideration, I decided to name my game “A letter to Garcia.” Now, the main character of my game is a delivery person who is responsible to send a letter to Garcia.

I wanted to make my UI match the main goal of my game, so I drew a huge letter.

Also, I used the same element in the instruction:

Also, I wanted to make my buttons colorful, so I made them colorful.
Here are buttons, including: ‘start,’ ‘restart,’ ‘instruction,’ and ‘quit.’

There are three wining cratierias:

  1. whether the player finishes the lever (successfully delivered a letter to Garcia);
  2. whether the player finds the special stamp;
  3. whether the player finds the hidden cow.

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