![](https://openlab.bmcc.cuny.edu/mmp-270-spring-2022/wp-content/uploads/sites/2128/2022/03/ui_instructions.png)
I wanted to make my UI match the style of my games, so I used the same process in Piskel. I’m using white as a default so I can adjust the color in Godot.
MMP 270: Introduction to Video Game Design
BMCC Spring 2022
I wanted to make my UI match the style of my games, so I used the same process in Piskel. I’m using white as a default so I can adjust the color in Godot.