Moving NPC
For a moving NPC, A spider was the best option for a tunnel section. Includes the walk, attack, idle, hurt and death animations. I also created a separate web projectile that needs to be connected to the main spider, in Godot. (Talk to the Prof. , Again!)
Spider

Projectile

Enemy
More like the Main Boss of the 1st Level, but an enemy nonetheless. It’s name is Blob, a slime that shoots projectile. It has 2 stages, a normal ‘White’ stage and a second ‘Aggressive’ spikey stage. Needs work on the script for that change in aggression for the gameplay to be interactive. (Remind Myself and the Prof. about that issue.)
