Major Update 2.0 (Part 3)

Rewards

For rewards: I chose 4 different flower, each with it’s own colors and animation styles, I also added a potion that restores health.

Red Flower

Blue Flower

Yellow Flower

Golden Flower

Life Potion

Obstacles

for Obstacles, I added Water Waves, Poison Lakes, Spikes and Poison Half-Logs.

Water Waves

Poison Lakes

Spikes

Poison Half-Logs

Additionally, I have added Bonfire as a checkpoint, collectable Sword and Lever/Door mechanism, which need signal connects in Godot. (Have to talk to the Prof. about that!)

Bonfire

Sword

Lever/Door

Screenshot

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