Cubeoid Room Layout

Here’s my starting room for my Fps game, I have an idea about making staircases at the front and back which will go down to battlefields

Unreal Progress: My map and enemy

I added materials to these cubes, and they’ll be my main enemies called the cubeoids for my FPS game, I want to add physics to them in the game.

This is the map I have right now, I’m thinking of adding some hallways that’ll branch off and maybe a parkore section.

Unreal Engine Practice

I added this goofy looking box that can be seen when you start the game, I added a spotlight to it also, I can add colors and a different texture later. maybe the game could be that you have to knock it over?

My Pumpkin Sprite sheet (wip)

I made a silly pumpkin character that I gave an idle and walk animation, I need to watch the Godot tutorial video to add him in the program. I also started working on scenery with autumn tree and some jack-o-lanterns

Jellybelly update

The game is finished and has two endings, I could change the mazes and add more mechanics to the ending, I also changed the sprite colors so it’s clearer to the player

Jellybelly rooms update

In the first 2 Seafloor rooms I added a key to a chest that leads to the secret rooms which have more horror elements and would lead to a secret ending after getting a special item

I also drew a logo for the Itch.io page, it’ll be used when the game is finished

My Bitsy Game Jellybelly

I really like using Bitsy game engine. i used custom sprites and tiles using a sea animal and ocean theme. I animated the characters and the seaweed in the backgrounds and made custom dialog. I also recorded playthroughs of the game