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Welcome to the void.

My “character” – or perhaps more fittingly, my entity – is named Dr.AE.m. You awaken in a strange, broken world: a vast, unfinished realm where the goal is simple yet immersive – explore, feel, and lose yourself in this fragmented reality.

This version marks the final submission for my class, but it’s far from finished. I’m excited to keep improving it later on! There’s still so much to build and refine, but I’m proud of how far I’ve come, especially managing Blueprints and node construction on my own. Trust me, it wasn’t easy!

Some of the trickiest parts? Making the music change dynamically depending on the area (like inside the maze) and then smoothly revert to the global theme, or creating a looping platform as an elevator. Each piece was a puzzle, and I liked figuring it out.

For inspiration, I leaned heavily on Mass Effect 1 for its vast, empty atmospheres and sense of isolation. Meanwhile, the glowing trails and visual cues that guide you through this mysterious world are inspired by classics like Mario and Zelda.

I hope you enjoy wandering this unfinished world as much as I enjoyed building it.