The Underworld: Godot process

So for my game I wanna make something inspired off of Cult Of The Lamb and mayyybe a bit of hollow knight? I need to rewatch that game, but the designs im making gave me those vibes.

Depending on time, I may have it so that the player has to go out to platforming levels, kill creatures and come back with items to tend to the waying souls and skeletons you rule over. In the game you play as the Princess of the underworld

So far i have most sprites for Princess, some assets for the world and concepts for the main map, the characters you protect and an NPC you have to interact with to get rewards.

And heres a screenshot of the game. Its a bit buggy since when I walk she doesnt face the correct way shes meant to walk :[

Published
Categorized as Godot

Last Update for Olivers Room

I finally finished the game! I managed to add in more interactions with both the sister, and random NPCS around the room. They may request something of you as well, leading them to give you interesting interactions.

I’d also advise to look closely at what they say, as it may give hints to a bigger picture.

I added an ending at the front too. There’s an NPC Infront of it though. It cant stop you from going on it since I have yet to learn how to add that. But the dialogue wont change until after you’ve completed everything.

Olivers Room – Bitsy Game

So for this game I’m going to focus on Oliver, the main character in the main game I wanna make. I’ve been able to do his room, a hall, stairs and the living room

I want to have it so that he has to retrieve some items and talk to a few people before the player can progress into the dining room for “the talk”

if possible I’d want a graphic novel type of ending, with it explaining the aftermath of that talk after Oliver heads to sleep. I can explain it more properly in person

Updated Twine Game!

Couldnt upload this yesterday so here it is today. I mainly added more info on characters and secret passage ways. Right now I’m working on adding a variable to it

ARG Version of Orchids School House

So for Orchids Schoolhouse, I want a lot of psychological horror and hidden elements to the game. In the end it will be a RPG, but I still would love to make a website for it in the form of an ARG. This is like a test run for it

When you go on the website, there will be hidden links and buttons, so you have to click around and inspect everything in order to get answers

The way the website is built is inspired off of Welcome Home – A website ARG made by Clown. Heres the link to the series im inspired from

https://www.welcomehomerestorationproject.net/welcomehomeyou

Published
Categorized as Twine intro

Icon For Class

The design here is my maschot for the game I wish to make in the future. His name is Orchid and he’s based off the flower! Character wise hes based off characters such as Moondrop/Sundrop, Baldi and Huggy Wuggy in poppys playtime