Zed’s Godot Game

I uploaded the wrong build, whoops! Anyways, The underworld is a game about a little underworld princess that’s sent out on missions to fight ghouls and skeletons, and save her people. On the side, she’d tend to the ones in her domain, helping them thrive, solving their problems and dealing with slightly annoying tasks.

Published
Categorized as Godot

Twine If Else and Variable

For my variable I made it so that if the player manages to find the picture, it’ll set their value to “PICTURE TRUE” and set a mail icon at the bottom of the page.

When the player clicks it, it’ll bring them to a hidden page with a message on it.

Published
Categorized as Twine

Update on Unreal Project

I’m going for a bit of an liminal space feel with futuristic feeling to it. I may also add a different textures to the blocks and possibly another model I’ll make but its a maybe

I did have a video for this but it will not let me upload it since its to bigg=

Olivers Room – Bitsy Game

Oliver’s Room is a prequel game to a bigger project of mines tilted: ORCHIDS SCHOOL HOUSE.

In this game, you’ll venture through Oliver’s new home, filled with boxes and.. interesting items? Creatures? Not even Oliver knows what they are, but they’re there. And no one even questions it. Regardless, A chat with your sister and finishing chores will finally lead you to the secret your mother has been keeping from you…

https://basiltaztic.itch.io/olivers-room

Published
Categorized as Bitsy

Orchids School House ARG

Welcome to Orchids Schoolhouse! A school opened by a man going by the name of Boss. made in 1975 and surprisingly is still running to this day! Students of all ages are able to attend here, since its a school going from k-12! Now new, right? A building that lets your children stay at the same place. No more will parents have to worry and stress over new schools when they can put all their trust here! They can even leave their kid here to stay! They’ll take care of them for forever if they have to!

Recently, its gotten a website. With all the new tech in this 2000’s generation, THE BOSS has efficiently made a site that you can visit from the comfort of your home! Why we even got a message from the man himself:

    “Ah yes, as I am new to such technology, do note that the website may be buggy! But do not worry. If you see anything unusual, do tell me and I will fix and correct it. Do not mind anything weird, as its just due to complications

But regardless, Do enjoy my website. And perhaps you will be my next wonderful teacher, student or parent collaborating with me.”

So head on over, check out this blooming school! You won’t regret it!

https://basiltaztic.itch.io/orchids-schoolhouse-com

Published
Categorized as Twine

What I did in Unreal

Sadly I didnt mess with it too much. I didnt have much time but I did mess around with the blocks, added a roof, made the room taller and added a texture to a block

Wish to do more, but time is limited so honestly I’m aiming to just have a character move and shoot something maybe, or attack with some item I model

Final Game Update

A little late since i couldn’t work on it much is the past few days, but here’s what i got. Enemies made to follow and we’re allowed to kill them. The damage thing got bugged but its okay. I made a few more sprites as well

UPDATE!!

Mostly worked on character sprites and game level layout. Pretty much everything is ready for NPCS and dialogue, along with any enemies the player needs to defeat

More Underworld Progress

I still have assets I wish to make such as torches, Enemy and Friend sprites and things players can collect so I need to do that still. But as of now I’ve gotten most of the level designed! Mainly the layout. Same with the lobby

I do wanna focus a bit more on coding in damage, dealing damage, dialogue and npcs wandering around. But the video shows what I have so far

I do need to edit some stuff

The Underworld: Godot process

So for my game I wanna make something inspired off of Cult Of The Lamb and mayyybe a bit of hollow knight? I need to rewatch that game, but the designs im making gave me those vibes.

Depending on time, I may have it so that the player has to go out to platforming levels, kill creatures and come back with items to tend to the waying souls and skeletons you rule over. In the game you play as the Princess of the underworld

So far i have most sprites for Princess, some assets for the world and concepts for the main map, the characters you protect and an NPC you have to interact with to get rewards.

And heres a screenshot of the game. Its a bit buggy since when I walk she doesnt face the correct way shes meant to walk :[

Published
Categorized as Godot