Picture of what I did last week messing around a little with Unreal, adding a few objects and changing their colors after clearing the scene.
Author: Ari Shalem
Purgatory Game
https://ashalem.itch.io/purgatory
My game about a superhuman prisoner trying to escape a top secret government facility. I hoped to give the player a projectile, add player deaths and maybe 2 more levels but I didn’t have enough time, so I added in a boss I was going to do later for the first level.
Godot Progress #2
Here’s a video showing the progress I’ve made on my Godot game. I expanded the level map, included some sounds, added a collectible Keycard item and added obstacles like prison guards and spikes you can fall onto.
Godot Progress
My Godot game Purgatory is about a person with psychic abilities attempting to escape a secret government prison for people with strange superpowers. I only made the player and his prison cell so far, with the video below showcasing it.
Godot game intro
My game’s player character is an inmate in a prison for people with strange superpowers – his is mind control. The goal of the game will be to try and escape.
Return of the Damned – Bitsy Game
I finished and published my Bitsy game about a guard defending a town from a sudden demon invasion. Admittedly, I feel like I rushed the last level a little and could’ve put a bit more effort to it (and try to figure out how to remove the demons after you’ve shot them), but overall I think it turned out pretty good.
Bitsy Game Progress
The progress I’ve made so far with my Bitsy game. You start in the armory, then head to the guard tower before travelling to the city to deal with some invading demons.
Bitsy Game
My idea for my Bitsy game revolves around your character (a rookie guard) taking charge of a city’s border defense from demonic invaders. I don’t really know how I’m going to make this all work but to me it sounds like a fun concept to play around with.
Twine Game – Dragon Planet
Here’s my Twine Game, Dragon Planet – play it here.
My game is about a space ranger-type arriving at an obscure planet to hunt down a dragon. The story can go several different ways depending on your choices as early as the start.
Twine variables
I added 2 variables to my game for items you can collect: ammo for your gun and a flashlight. You can take one, the other, both of them or neither, which lead to different choices further in the story.