Dr.AE.m On

First Screenshot of My Game!

Started as basic as this low-poly fire camp and tents…

First screenshots of my game! I didn’t have much time to craft something super intricate, so I decided to design an “open” world map where players explore a surreal matrix-like void environment. The goal I have in mind? To find several realistic, real-world objects hidden in this abstract dreamscape.

I opted for a third-person perspective to give the game a bit of that Mass Effect 1 vibe—you know, the feeling of exploring vast, unfamiliar landscapes. If you know, you know! But there’s a twist: some of the objects intentionally feel out of place, adding to the unsettling nature of this void. I like to think of it as an “unfinished dream world”—a space that’s both intriguing and slightly uncanny.

… to this weird void world!

Leave a comment

Your email address will not be published. Required fields are marked *