The empty house symbolizes the memories the player has forgotten. Scattered throughout the house, the forest and caves are memory balls and various symbolic objects that can be collected. I will add an entity that stalks the player in the forest, tormenting him each time he collects a memory.
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2024/wp-content/uploads/sites/3896/2024/12/Screenshot-2024-12-11-132732-2-1024x571.png)