Here is my first time working on Godot and first scene I did for Godot

MMP 270: Introduction to Video Game Design Fall 2022
BMCC Fall 2022
Here is my first time working on Godot and first scene I did for Godot
My level starts by indicating that the character has to go to the right. The character is then challenged with a series of jumps. The last jump is too far, so the character will fall into a safe area. Then the cactus obstacles are introduced. After that the Bug obstacle appears. And the Apple rewards. Then the level branches and the player has to choose jumping over cactuses or bugs, and then the two branches come together and the players faces bugs and cactuses at the same time and then gets a lot of apples.
Create an avatar in Piskel to use for the Open Lab Avatar:
Take a screen shot of your Avatar inside the intro Godot scene:
Create three variations of a design for your player character:
Make animations for Idle, Walk, Jump and Hit states:
Create the setting of a scene using a combination of scenery sprites, backgrounds and TileMaps:
For the reward, I have a coin and for the obstacle, I have a molten lava rock.
For my moving obstacle I added a bug. The sprite sheet has the Idle, Walk, Attack and Dies animations.
Posted By Frances George
I added an apple as a reward and a cactus as an obstacle.