Week 1-3 Catch-up Post

Create an avatar in Piskel to use for the Open Lab Avatar:

Take a screen shot of your Avatar inside the intro Godot scene:

Create three variations of a design for your player character:

Make animations for Idle, Walk, Jump and Hit states:

Create the setting of a scene using a combination of scenery sprites, backgrounds and TileMaps:

My Game Character

MY CHARACTER SCENE

Three Characters Design Variations

My Character Animations

[IDLE]

[Jump]

[Walk]

[Hit] (Out of order but will fix)