art intro






I decided to make this avatar because I like watching anime, so I wanted to make a cute pixel with a little Japanese element. Here I added Japanese ninja elements, like those headbands worn by ninjas.

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Art Intro – AmongUs

Hello, hello! So I decided to create an avatar based on one of my favorite games (I have a lot) but I chose something that was easy to create in the piskel app and because if you were to ask any of my friends and family to pick a word that best describes “me” they would say ‘Gamer girl’. And AmongUs is a game I play with my nieces and it’s one of the first characters I showed my girls (my nieces are twins) how to draw and that lead to them to flourish into their creative side and create magnificent portraits that I hope to share with the world one day.

Art Intro Brandon

This is just a simple pixel sprite of my mascot character I use.
I debated uploading a full illustration but I figured that was cheating. It’s nothing special and quite simply but unique enough.

Art Intro

I made this emoji with a winky face while sticking his tongue out to show my weird and silly personality and to hopefully show some idea in games.

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Open Lab Intro – Skill Tree

For my skill tree, I decided to focus on the Artist labs, with also design and sound labs

For artists, I am really interested in all the Character Designing and Obstacles and Enemies, so I checked out these labs.

For Designer, I am also very interested in Level and Portal labs because of the idea of creating the platform of the game.

Finally, I add two of the Sound labs to learn more about the game music and lastly the Publishing.

Art Intro – Rose

This is my avatar. It is unique to me, because this is the persona I created for myself on the internet. It’s simply a chibi gremlin.

I made the canvas quite large by pixel standards, 250×250, in order to play around with the different features in the program I’m using. I found a quite helpful tool that while not a paint bucket, made filling in areas much easier.

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Skill Tree – Leighton Snyder

I’m interested in every aspect of game design and find it hard to narrow down to a specific track, so it’s really difficult to not check every box! I realize that even this tree I filled out is probably not too realistic. I love art and animation, but I’ve had a little more experience with that in other classes. So, I figured I’d focus most on learning the developer and designer side of things. I’ve had some very light experience with Godot (just messing around) and look forward to learning more about it! I’m especially interested in NPCs and dialog systems, as I have no idea how to begin with that.

…and I still filled out most of the art tree, and that might just be me being optimistic, but I am still interested in how those things are integrated into Godot specifically. That said, I know a lot of other people are focusing on art, so I don’t mind filling in if there are any voids in other areas! (at least within my ability)

Art Intro – M.R.

The assignment was to design something that would “identify” me, so I thought: “why not use a face I already use”?

So the answer: use the avatar I’m always using for the face of my social pages. I hold close ties with this character, since he is essentially me, he’ll always be a part of my identity.

Icon looks like a PS1 memory card save data, now that I’m looking at it.

skill Tree – Heni Abid

This is the first time I took a Video Games class, so, I decided to choose most of the video games elements such as developer, artist, designer, sound design… I’m so excited to learn how to make a video game with Godot.

Art Intro – Heni Abid

When I heard the professor saying ” you have to create an avatar that is related to you “, The first thing that comes to my mind is the camera because I’m a video editor and a photographer which I work in my Media Production Company called “ABIDMOTION”

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