Scenery – Reuben J. Medina

This is the background for my Teletrition game. It is supposed to be living buildings with actually faces and emotions. Since the plot of the story is, a major event caused technology, machinery, and inanimate objects to become living. This would be the second level of the game.

Level Design & Scenery – James

HERE IS MY LEVEL DESIGN. The player starts from the bottom left and has to reach the top to touch the goal. There are robots and spikes that will cause the player damage, so be careful. There are hearts and coins for the USER to collect.

Scenary

Setting a scene is important for me. Something to fully express the story to the player. But also give plenty of depth in the setting that the player is taking part in. I have a few scenes set for my RPG game to place.

This is for a cutscene in the game. It plays in a crucial moment for one of my characters in a near-death scenario (which sorta leads up to the multiple endings I’ve planned). I even made a mini comic for it right here!

Something to make sure I know what scene plays for this.

I also have this setting for the game.

I know this is set for background, but how it works here in scenery is that it’s both used for a cutscene and then zoomed in for the combat gameplay itself. This is used for the final battle that determines the multiple endings and such.

Then I have my next scenery.

This is one of those scenarios where I want to rework. Thinking about it, looks pretty bland to me. I’m planning to add more stuff and what you can come across in an alleyway. This is where two of my main characters arrive to conversate. For sure, I’ll add more detail to this. Or possibly make it through piskel.

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Scenery

I created a tree, cattail, and two cute rocks for the scenery.

My Scenery

I created clouds and trees by using Piskel and entering it into Godot as my scenery.

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Categorized as Scenery

Scenery

The scenery I decided to create is a glowing tavern sign, a street light, and a cloud of smoke along with parallax green clouds in the sky.

Street lamp
Tavern Sign
Dust
Green Cloud

My Scenery – Kathleen

For my scenery, I kept it simple and cute. I even recreated the tulips from Super Mario to give a nostalgic vibe. Starting to hate my background, might change it since I have it set to the parallax layer.