Character Animation: Walk Cycle

So, I know that animations are a bit wonky when it comes to putting them on this site so I’ll just test to see if this upcoming sprite animation works.

Oh, it did work. Weird.

Yeah, I’ve planned an RPG type of game for this. I wanted to keep the animation basic. However, when it comes to combat.. I’ll step up the animation and put in some MORE work and flashiness compared to this. I’m actually planning to use these sprites during the semester break for my RPG Maker game. Maybe it’ll be complete during that or I’ll have a good portion done.

Character Animation – Ben R

Just forewarning, death/getting hit are not yet in, as I have not yet gotten to enemies.

Example code, using STATES (converts names to numbers, like a set in math) to swap between walking, idle, ducking, and eventually damage/death
Full sprite sheet, maybe one day?

Character animation

This was my lil shadow slime character
Its idle animation sprite, moving animation sprite, jumping, death, hurt, and talking animatiion sprites

Character Animation

Attack
Godot Gameplay

Walk
Death

This is the animations for my character showing the Idle, attack, hit, death, walk and Jump animations.

Character Animation-Reuben

This is my character animation for Teletrition. I’d prefer cleaner animations, but it came out ok the only problem is I can’t figure out the jump animation.