Video Game History Timeline / HENI ABID

Sonic was really a successful and fun game to play. I had too many memories of it. The character is unique and well designed. I was always fascinated by its blazing speed and its edge attitude.

Angry birds were and still a successful game. The idea of this game is creative and have many levels in it. A variety of tilemaps, tilesets, obstacles.. and of course we can’t forget the protagonist, the red bird

In 2016, people went crazy about this game, and of course, how can I miss Pokemon Go, it was my favorite too. Imagine playing a game where you can hunt virtual creatures, it makes you feel like you are playing in the real world.

Published
Categorized as Research

Understanding comics / HENI ABID

Mccloud here trying to explain that comics’s creators all over the world, every creator has his own taste, images, and ideas, and also has a rule, they have to send a clear message to the audience or the messenger.

Mccloud receives a question from a Bunny guy who was asking what’s the difference between Cartoons and Comics. If I were Mccloud, I can say that a cartoon is a single panel image used to convey an idea, however, a comic is a story told using sequential panel images.

Most people love cartoons more than comics. Cartoons can tell you how exactly the characters are feeling and its facial expressions help revealing it, and some people prefers cartoons more than comics because they don’t want to read to have fun and lugh, they just want to watch the visuals , it is more easy for them.

Level Design / HENI ABID

Level1 Progression.

This is the beginning of level 1. I have implemented the wall on the left to tell the player that the character must go to the right.
In the next image, my character has jumped already. I added a sign that warn the player from the snakes.

The next step is to move out from the snake and eat the apples.

Crawford Chapter 1 / HENI ABID

A game is a closed formal system that subjectively represents a subset of reality. 

The Art of Computer Game Design – Chapter 1

I found this quote interesting and meaningful because a game can be a fiction story or a non-fiction story and it is not necessarily to represent reality. 

A very important motivation to play games is fantasy fulfillment.

The Art of Computer Game Design- Chapter 2

It is very true, games are meant to be a source of enjoyment and happiness, which means they can transport the player who was stressed and sad into a different world full of imagination and creativity.

A game must have a clearly defined goal.

The Art of Computer Game Design- Chapter 5

Games are similar to films at this point. To write a script for a film, you must have a meaningful story, a clear Protagonist who is called a player in games, and a defined goal. 

My Obstacles/ HENI ABID

Obstacles and Collisions lab was quite difficult especially in writing codes but It’s worth it because I learned and I successfully finished it.

Here are my two scenes for the obstacles.