Rewards/ Life Lab – Joshua Young

This is my rewards sprite for my game. It’s a spray can that is located somewhere in the setting of the game. The purpose of this item/reward is for the player to gather enough of these spray cans so they can go spray-paint the city in their color.

These sprites are the players Life. On the character design, the character the player plays as has a couple of patches on their coat. I thought it would be cool to have those patches act as their life. For example, every time you lose a life, the less amount of patches is on the character, and the more patches(lives) as long as it’s above three, the character will have it’s original design. That might be a cool little detail.

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