

Enemie #1 Idle


Enemie #1 Walk



Enemie #1 Dies
Enemie #1 is a Prototype 1 robot, mainly in the first level in my game. When my player touches the enemy, the player gets stun as this robot doesn’t have any attack animations.


Enemie #2 Idle


Enemie #2 Walk





Enemie #2 Dies
Enemie #2 is another Prototype robot that will be in the second level in the game. Identical to the first prototype, this enemy will run fast and now has claws as a way to attack the player.
Obstacle spikes

I’m also adding Spikes to the game to make the game a bit challenging for the USER.