![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/11/Road-Block-Obstacle.png)
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/11/Rat-Enemy-Walk.png)
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/11/Rat-Enemy-Attack.png)
For my obstacle, It will be the road block that will sort of stop the player from moving to a certain area, but also the player will be able to get through it if they jump over it. (Not that much of an obstacle)
The rat will be a common enemy for the player. I thought a rat would be a good first enemy due to the setting being in a poverty central area in the city with trash and garbage. I plan for the rat’s attack to be easily avoidable if the player moves away. The attack will have a decent startup before the attack.